Room 14 and 15 have been working collaboratively to make cities using geometric terms. First we had to find the definition of a range of geometry terms, we then had to design different parts of the city in 2D, and lastly we had to make some 3D shapes to add onto the city.
Some of the geometry terms we learnt were: parallel, intersecting lines, polygon, perimeter, area, angles and name a range of 2D and 3D shapes.
When we designed the different parts of the city we had to include certain features, some of these were: isosceles triangles, acute angle, vertex, rotation, symmetry and parallelogram.
Making the 3D shapes were tricky, especially trying to get them to stick together.
We were very pleased with the results, learnt how to work together, learnt a range of new terms and produced some great cities.
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